Fsx dualcore patch




















Your donation here helps to pay our bandwidth costs, emergency funding, and other general costs that crop up from time to time. We reset this goal every new year for the following year's goal. Sign in to follow this Followers 0. Recommended Posts. Guest jasonaerts. Posted May 25, Share this post Link to post Share on other sites.

Guest CyberSimmer. Gate99 Posted May 26, Posted May 27, McCrash 3. Thanks Tom My Youtube Videos! Posted May 28, Guest bass Posted May 29, Guest craig Posted May 30, Create an account or sign in to comment You need to be a member in order to leave a comment Create an account Sign up for a new account in our community. Intel [email protected] 4. Join Date Apr Posts FSX will utilize multiple cores after SP2 or Acceration, do not use both but rather one or the other.

Set your FSX config file to use 4 whilst windows is left with 2. CFG file. The setting is not shown by default. There is no need to use additional software such as Multicore Environment to achieve what is needed. Originally Posted by FleetingThought. Join Date Dec Posts This was good information. Thank you! Page 1 of 3 1 2 3 Last Jump to page:. Replies: 4 Last Post: , AM. Replies: 3 Last Post: , PM. I have been thinking about going to an i7 processor so have been making some enquiries.

Later I saw that Alpine were advertising PC's with i7 processors so I asked why they are now building quad core machines. I was told that on starting FSX the OS Win 7 looks at it, recognises that it really runs best in dual core mode and so configures the quad core processor so it runs as 2 x dual core processors which means more processing power, better frame rates or more detail etc.

This is what I am told by a machine builder so I tend to believe it. I hope this helps. Regards, Tregarth. Thx Tregarth. As a matter of fact, that is exactly what I have noticed too. FSX is multi-core capable, there are moments where I can see all my 16 cores active I use a MacPro with 2 Quad Core Xeon so, it's 8 real cores, 16 virtual The issue is, it doesn't happens constantly, because the multi-core capability it's used mainly by the terrain generation system and, it will not improve fps, at all.

It will simply allow for a smoother flight with less stuttering, and less blurries. People scream "we want multi-core" but, the issue is, having parallel processing, doesn't automatically grants better performances for every task. There are things that benefit a lot from multicore, like rendering or video encoding, because it's easy to have them run in parallel, because operations do not usually depends by the result of other operations. A flight sim program can only use multi-core to a certain extent, because a lot of things are inter-dependent from each other, and doesn't parallelize very well.

Umberto Colapicchioni Fsdreamteam official Facebook page. Thx Virtuali, Coming from you, I will take it as a gospel. Thx again. Paddles Hero Member Posts: Lurking around.



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